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dc.contributor.advisorNainggolan, Pauzi Ibrahim
dc.contributor.advisorNababan, Anandhini Medianty
dc.contributor.authorAthaillah, Aqshal Aurellio
dc.date.accessioned2025-03-17T01:51:38Z
dc.date.available2025-03-17T01:51:38Z
dc.date.issued2024
dc.identifier.urihttps://repositori.usu.ac.id/handle/123456789/102159
dc.description.abstractRapid growth of technology has caused video games to become one of the most popular entertainment media for kids. The popularity that video games has can be used to help education by implementing gamification into video games to make learning more fun. One application that implements gamification is “NoKidnap” that focuses on preventing kidnapping. Inside the game, the player controls a character named Leafy as the main character towards a given goal while collecting books scattered across the level. This application has multiple systems, but a game progress saving system has not yet been implemented into the app. Game progress saving system is one of the systems that the availability of it boosts the quality of a given video game according to video game heuristics. This research has successfully implemented the game progression save system into the app “NoKidnap” to improve the quality of the app and enhance the user experience of the users that play the game. The file format that is used to implement the save system is JSON data persistence, where the file that is created by the system is saved within the game data locally.en_US
dc.language.isoiden_US
dc.publisherUniversitas Sumatera Utaraen_US
dc.subject“NoKidnap”en_US
dc.subjectSave Systemen_US
dc.subjectJSON data persistenceen_US
dc.subjectgameen_US
dc.titleInisialisasi Data Persistence Pada Aplikasi Permainan “NoKidnap” Sebagai Game Progression Menggunakan JSON Data Parsingen_US
dc.title.alternativeData Persistence Initialization in “NoKidnap” Game Application For Game Progression Using JSON Data Parsingen_US
dc.typeThesisen_US
dc.identifier.nimNIM201401087
dc.identifier.nidnNIDN0014098805
dc.identifier.nidnNIDN0013049304
dc.identifier.kodeprodiKODEPRODI55201#Ilmu Komputer
dc.description.pages64 Pagesen_US
dc.description.typeSkripsi Sarjanaen_US
dc.subject.sdgsSDGs 4. Quality Educationen_US


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