Efektivitas Penerapan Self-Control Program untuk Mengurangi Durasi Bermain Game Online pada Remaja Laki-Laki yang Mengalami Internet Gaming Disorder
The Effectiveness of Self-Control Program To Reduce The Duration of Online Game Playing In Adolescent Boys with Internet Gaming Disorder

Date
2025Author
Hardiningsih, Rizka
Advisor(s)
Tarmidi
Daulay, Debby Anggraini
Metadata
Show full item recordAbstract
This experimental study aims to determine the effectiveness of implementing a self-control program to reduce the duration of playing online games in adolescent boys with internet gaming disorder which is screened using The Internet Gaming Disorder Scale which consists of 27 items. The self-control program module was prepared based on the steps of the self-control program proposed by Martin and Pear (2019) for 5 days of face-to-face meetings. Duration data was collected using a self-report task conducted outside of the meetings for a total of 11 days. The participants involved in this study were 37 male students who indicated experiencing internet gaming disorder and were divided into two groups. The results showed that the self-control program was significantly effective in reducing the duration of online game playing in adolescent boys with internet gaming disorder (U = 32.50, p < .001). In addition, the self-control program can also significantly effective improve the ability of self-control in adolescent boys with internet gaming disorder.