Browsing Undergraduate Theses by Keyword "A* Pathfinding"
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Permainan Petak Umpet dengan Pemanfaatan Artificial Intelligence Pathfinding A* Menggunakan Virtual Reality
(Universitas Sumatera Utara, 2024)Hide and seek is one of the most popular games among children, and is often played in recreational events. In an effort to bring the experience to be more attractive, this research aims to design a hide-and-seek game that ...