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dc.contributor.advisorRosmaini, Elly
dc.contributor.authorPinem, Adelina
dc.date.accessioned2022-12-14T06:36:13Z
dc.date.available2022-12-14T06:36:13Z
dc.date.issued2010
dc.identifier.urihttps://repositori.usu.ac.id/handle/123456789/73465
dc.description.abstractThis study is to develop a study application. This Physics study application about kinematics of motion in a straight line is developed by using software Adobe Flash CS3 Professional. Beside that, Macromedia Fireworks is also used to help in making an object. This application can be run in Flash Player or browser. The aim of this study system is to help students to learn Physics especially about kinematics of motion in a straight line. The contents start from the theory about motion in a straight line, the example, how to calculate the distance and at the end, there is a task to know how deep the student has understood the lesson. This application also can help teacher to teach about kinematics of motion in a straight line.en_US
dc.language.isoiden_US
dc.publisherUniversitas Sumatera Utaraen_US
dc.titleAnimasi Kinematika Gerak Lurus dengan Adobe Flash CS3 Professionalen_US
dc.typeThesisen_US
dc.identifier.nimNIM072406123
dc.identifier.nidnNIDN0020056004
dc.identifier.kodeprodiKODEPRODI55401#Teknik Informatika
dc.description.pages105 Halamanen_US
dc.description.typeKertas Karya Diplomaen_US


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