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dc.contributor.advisorSitompul, Opim Salim
dc.contributor.advisorRahmat, Romi Fadillah
dc.contributor.authorPrasetyo, R Muhammad Khalil
dc.date.accessioned2022-12-14T07:55:19Z
dc.date.available2022-12-14T07:55:19Z
dc.date.issued2012
dc.identifier.urihttps://repositori.usu.ac.id/handle/123456789/73568
dc.description.abstractCheckers is a board game based on strategy as its main element. This game is played by two players, and each player aim to defeat opponent by finish off all opponent’s pawns or push all opponent’s available pawns to couldn’t make any move. Solution’s finding in Checkers game can be solved by the method in Artificial Intelligence. Implementing the Artificial Intelligence by Minimax Algorithm and Iterative Deepening Search Algorithm to combined, it could reduce the search space, so that the search process and evaluating value in solution’s finding can complete quickly and accurately. This application is developed by using JavaScript based Eclipse IDE programming language. The achieved result is an AI-based Checkers game application that can be applied on Android based mobile device.en_US
dc.language.isoiden_US
dc.publisherUniversitas Sumatera Utaraen_US
dc.subjectCheckersen_US
dc.subjectMinimaxen_US
dc.subjectIterative Deepening Searchen_US
dc.subjectAndroiden_US
dc.titlePenyelesaian Permainan Checkers pada Mobile Device Berbasis Android Menggunakan Algoritma Iterative Deepening Searchen_US
dc.typeThesisen_US
dc.identifier.nimNIM071402047
dc.identifier.nidnNIDN0017086108
dc.identifier.nidnNIDN0003038601
dc.identifier.kodeprodiKODEPRODI59201#Teknologi Informasi
dc.description.pages84 Halamanen_US
dc.description.typeSkripsi Sarjanaen_US


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